Category: Virtual Reality

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Tricking The Brain Into Seeing Boosted Contrast in Stereo Imagery

Last year a team of researchers published a paper detailing a method of boosting visual contrast and image quality in stereoscopic displays. The method is called Dichoptic Contrast Enhancement (DiCE) and works by showing each eye a slightly different version of an image, tricking the brain into fusing the two views together in a way […]

A Pair of CRTs Drive This Virtual Reality Headset

With the benefit of decades of advances in miniaturization, looking back at the devices of yore can be entertaining. Take camcorders; did we really walk around with these massive devices resting on our shoulders just to record the family trip to Disneyworld? We did, but even if those days are long gone, the hardware remains for […]

Ask Hackaday: Is Anyone Sad Phone VR is Dead?

It’s official: smartphone-based VR is dead. The two big players in this space were Samsung Gear VR (powered by Oculus, which is owned by Facebook) and Google Daydream. Both have called it quits, with Google omitting support from their newer phones and Oculus confirming that the Gear VR has reached the end of its road. […]

Literal Stretch-Sensing Glove Reconstructs your Hand Poses

Our hands are rich forms of gestural expression, but capturing these expressions without hindering the hand itself is no easy task–even in today’s world of virtual reality hardware. Fret not, though, as researchers at the Interactive Geometry Lab have recently developed a glove that’s both comfortable and straightforward to fabricate while capturing not simply gestures […]

Open Source Headset With Inside-Out Tracking, Video Passthrough

The folks behind the Atmos Extended Reality (XR) headset want to provide improved accessibility with an open ecosystem, and they aim to do it with a WebVR-capable headset design that is self-contained, 3D-printable, and open-sourced. Their immediate goal is to release a development kit, then refine the design for a wider release. An early prototype […]