Category: 2019 Hackaday Superconference

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Supercon Talk: Mike Szczys Runs Down the State of the Hackaday 2019

2019 was a great year for Hackaday. It marked the fifteenth year of the hacker community’s hive-brain, which is essentially forever in Internet Years, and we’re still laser-focused on bringing you the hacks that inspire you to create the hacks that inspire someone else to create the hacks of tomorrow. We’re immensely proud that Hackaday […]

Fear of Potato Chips: Samy Kamkar’s Side-Channel Attack Roundup

What do potato chips and lost car keys have in common? On the surface, it would seem not much, unless you somehow managed to lose your keys in a bag of chips, which would be embarrassing enough that you’d likely never speak of it. But there is a surprising link between the two, and Samy […]

Debugging Electronics: To Know Why It Didn’t Work, First Find What It Is Actually Doing

Congratulations, you have just finished assembling your electronics project. After checking for obvious problems you apply power and… it didn’t do what you wanted. They almost never work on the first try, and thus we step into the world of electronics debugging with Daniel Samarin as our guide at Hackaday Superconference 2019. The newly published […]

Scott Shawcroft Is Programming Game Boys With CircuitPython

Some people like to do things the hard way. Maybe they drive a manual transmission, or they bust out the wire wrap tool instead of a soldering iron, or they code in assembly to stay close to the machine. Doing things the hard way certainly has its merits, and we are not here to argue […]

Building Cameras For The Immersive Future

Thus far, the vast majority of human photographic output has been two-dimensional. 3D displays have come and gone in various forms over the years, but as technology progresses, we’re beginning to see more and more immersive display technologies. Of course, to use these displays requires content, and capturing that content in three dimensions requires special […]

Developing Retro Games For Conference Badges With Kate Morris

PCB badges have exploded in popularity in recent years. Starting out as a fun token of entry to a conference, they’re now being developed by all manner of independent groups, with DEFCON serving as the heart of the #badgelife movement. After DEFCON 26, Kate Morris and associates decided to undertake the development of their own […]

Bitluni Brings All the ESP-32 Multimedia Hacks to Supercon

Of all the people I was looking forward to meeting at Supercon, aside from my Hackaday colleagues with whom I had worked for five years without ever meeting, was a fellow from Germany named Matthias Balwierz. The name might not ring a bell, but he’ll certainly be familiar to Hackaday readers as Bitluni, the sometimes […]

Software Defined Everything with Mike Ossmann and Kate Temkin

Software defined radio has become a staple of the RF tinkerer, but it’s likely that very few of us have ever taken their software defined toolchain outside the bounds of radio. It’s an area explored by Mike Ossmann and Kate Temkin in their newly published Supercon talk as they use GNU Radio to do some […]

Machine Inside of a Chip: How Sprite_TM Built the FPGA Game Boy Badge

Kids of the 1990’s would call you a liar if you told them that within thirty years you’d go to a conference and be handed a Super Nintendo Entertainment System to wear around your neck. But that’s what happened with the badge Jeroen Domburg, aka [Sprite_TM], designed for the 2019 Hackaday Superconference. It’s built in […]